I use Blender, Maya, and 3dsMax.
Recent work:
"Michiel Schrijver Village"
"Blender test Village"
Box art for "Rising Wild: Downfall of humanity"
Made for a game I was making for school.
Box Render made in Blender
Box Render made in Blender
Side view made in Photoshop
Side view made in Photoshop
Front view made in Photoshop
Front view made in Photoshop
Top view made in Photoshop
Top view made in Photoshop
"Rising Wild: Downfall of humanity" Level design, Final screenshots
Ingame level design screenshot (Objects made in Blender, Put into Unity3d)
Ingame level design screenshot (Objects made in Blender, Put into Unity3d)
Ingame level design screenshot (Objects made in Blender, Put into Unity3d)
Ingame level design screenshot (Objects made in Blender, Put into Unity3d)
Ingame level design screenshot (Objects made in Blender, Put into Unity3d)
Ingame level design screenshot (Objects made in Blender, Put into Unity3d)
Ingame level design screenshot (Objects made in Blender, Put into Unity3d)
Ingame level design screenshot (Objects made in Blender, Put into Unity3d)
Maya school assignments:
Toy Train made in Maya
Toy Train made in Maya
Peppermill made in Maya
Peppermill made in Maya
Gun made in Maya
Gun made in Maya
Gun made in Maya
Gun made in Maya
Gun made in Maya
Gun made in Maya
Sfi-fi corridor (Crab infested), made for a school project.
Corridor made in 3dsMax
Corridor made in 3dsMax
Corridor made in 3dsMax
Corridor made in 3dsMax
Corridor made in 3dsMax
Corridor made in 3dsMax
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