I use Blender, Maya, and 3dsMax.
Recent work:
"Michiel Schrijver Village"

"Blender test Village"

Box art for "Rising Wild: Downfall of humanity"
Made for a game I was making for school.

Box Render made in Blender

Side view made in Photoshop

Front view made in Photoshop

Top view made in Photoshop
"Rising Wild: Downfall of humanity" Level design, Final screenshots
Ingame level design screenshot (Objects made in Blender, Put into Unity3d)
Ingame level design screenshot (Objects made in Blender, Put into Unity3d)
Ingame level design screenshot (Objects made in Blender, Put into Unity3d)
Ingame level design screenshot (Objects made in Blender, Put into Unity3d)
Maya school assignments:
Toy Train made in Maya
Peppermill made in Maya

Gun made in Maya

Gun made in Maya

Gun made in Maya
Sfi-fi corridor (Crab infested), made for a school project.

Corridor made in 3dsMax

Corridor made in 3dsMax
